Everything you need to bring

engaging experiences to life

CANVAS

All-in-one content management, image processing, show control & live experiences

The CANVAS platform is a turnkey solution that makes jaw-dropping immersive experiences not just possible, but incredibly easy. It facilitates production and connects with conferencing platforms to enable bi-directional interactions with thousands of in-person and remote participants.

CANVAS Engine

A next-gen multi-display engine with built-in media server with capabilities for generative and Unreal:

– Engine content:                            – AI:
• Video playback                         • Image generation
• Live capture                              • Image tagging
• Conferencing platform            • Video processing
• Streaming                                  • Automation
• Augmented Reality (AR)

CANVAS Engine: v3.0 / Release Notes

 

  • Support for SMPTE ST 2110 streams encoding and decoding, with configurable output settings per Project.

  • Support for NMOS Discovery and Control.

  • Support for Unreal Engine 5.4.

  • New CANVAS Media Libraries for complete visibility and control over your media assets, event during shows and presentations.

  • Improved multi-server support and configuration.

  • Improved Media assets synchronization and management.

  • Improved Devices Discovery.

  • Performance optimizations.

 

 

CANVAS Studio

Lets operators configure and monitor CANVAS servers and other installation devices with ease, such as video matrices, projectors, network cameras, digital audio equipment, etc. Gives a simultaneous view of multiple servers and devices for full system confidence: output, state, health metrics, etc.

Also lets content teams easily upload and configure projects, create and edit scenes, configure and monitor streams, preview outputs, monitor resource use, etc.

CANVAS Studio: v1.0 / Release Notes

 

  • Native multi-viewing and multi-device workflows let you monitor, configure and manage CANVAS installations with full visibility and confidence.

  • Improved software updates let you upgrade your CANVAS installation in minutes.

  • Multi-stream previews with bookmarks and recallable presets let you create multi-viewers and dashboards in seconds.

  • Advanced Media views and workflows lets you upload, preview and manage media libraries with ease.

  • Advanced metadata displays make it easy to troubleshoot media and content.

  • Project workflows let you create, manage, export/import CANVAS projects across systems. You can implement redundant systems with ease, move projects between staging and production environments, and more.

  • CANVAS Studio’s Scene Editor lets you compose new scenes in seconds.

  • Compatibility with CANVAS Engine 3.0 and CANVAS iPad app 2.0.

 

 

CANVAS iPad App

A full-featured iPad app that lets you quickly configure and operate entire shows independently, without the need for specialized technicians. User-friendly interface lets you manage servers, load projects, configure layouts, and save show presets – even preview NDI live streams from any location – all from an iPad. Multiple iPads can be used simultaneously for distributed show control, both on-site and remotely.

CANVAS iPad app: v2.0 / Release Notes

 

  • New Media Actions let you map media from any CANVAS server in a couple of taps, live and directly from the app’s Presentation Interface.

  • Improved Presentation widgets, including a new Media Selector widget that simplifies the live selection of media during presentations.

  • The iPad app now detects and reports any multi-server projects misconfiguration.

  • Improved the multi-server experience, including a non-blocking loading indicator, and improved multi-server connectivity.

  • Improved OSC support to control installation devices from the app.

  • Performance optimizations.

  • Compatibility with CANVAS Engine v3.0.

 

 

CANVAS Galleries

A built-in library of customizable content that lets you easily create immersive and bi-directional presentations, experiences, and demos in little time. Includes customizable backgrounds, look and feel options for layouts of remote participants, generic videos and generative effects, placeholder content for demos, and templates to easily upload videos, images, logos and keynotes.

CANVAS AI

Optional cloud-based AI services to facilitate image generation, video upscaling, image tagging, video processing and automation. Integrates directly in CANVAS Studio to let you easily generate and load visual backgrounds at screen resolution in just minutes.

CANVAS AR

Built-in AR capabilities that don’t need any tracking systems or specialized cameras. To augment your event, simply connect CANVAS to any camera and configure 3D elements and objects with live media inputs such as PPT, Zoom, videos, etc. Easily control all AR features right from the CANVAS iPad.

CANVAS Streaming

Lets you stream directly from CANVAS to YouTube, Facebook, Instagram and other social platforms. CANVAS content presented in a venue can be easily adjusted in the CANVAS iPad app to tailor the experience and resolution being streamed to YouTube, independently of what is shown on-site.

CANVAS Multi-Viewer

Powers installation multi-viewers for preview of all sources, inputs and outputs in configurable layouts on a desktop, on multi-screen setups in control rooms or entirely remotely from the cloud.

CANVAS Cloud

Lets you run most features from the cloud for dedicated spaces or event overflow, with no need for external edge devices.

CANVAS Engine: v3.0
  • Support for SMPTE ST 2110 streams encoding and decoding, with configurable output settings per Project.

  • Support for NMOS Discovery and Control.

  • Support for Unreal Engine 5.4.

  • New CANVAS Media Libraries for complete visibility and control over your media assets, event during shows and presentations.

  • Improved multi-server support and configuration.

  • Improved Media assets synchronization and management.

  • Improved Devices Discovery.

  • Performance optimizations.

CANVAS Engine

A next-gen multi-display engine with built-in media server with capabilities for generative and Unreal Engine content, video playback, live capture, streaming capabilities and conference platforms. Supports augmented reality (AR) and powerful AI features to facilitate image generation, image tagging, video processing and automation.

CANVAS Studio: v1.0

 

  • Native multi-viewing and multi-device workflows let you monitor, configure and manage CANVAS installations with full visibility and confidence.

  • Improved software updates let you upgrade your CANVAS installation in minutes.

  • Multi-stream previews with bookmarks and recallable presets let you create multi-viewers and dashboards in seconds.

  • Advanced Media views and workflows lets you upload, preview and manage media libraries with ease.

  • Advanced metadata displays make it easy to troubleshoot media and content.

  • Project workflows let you create, manage, export/import CANVAS projects across systems. You can implement redundant systems with ease, move projects between staging and production environments, and more.

  • CANVAS Studio’s Scene Editor lets you compose new scenes in seconds.

  • Compatibility with CANVAS Engine 3.0 and CANVAS iPad app 2.0.

 

CANVAS Studio

Lets operators easily configure and monitor CANVAS servers and other installation devices such as video matrices, projectors, network cameras, digital audio equipment, etc. Gives a simultaneous view of multiple servers and devices for full system confidence: output, state, health metrics, etc. Also lets content teams easily upload and configure projects, create and edit scenes, configure and monitor streams, preview outputs, monitor resource use, etc.

CANVAS iPad app: v2.0
  • New Media Actions let you map media from any CANVAS server in a couple of taps, live and directly from the app’s Presentation Interface.

  • Improved Presentation widgets, including a new Media Selector widget that simplifies the live selection of media during presentations.

  • The iPad app now detects and reports any multi-server projects misconfiguration.

  • Improved the multi-server experience, including a non-blocking loading indicator, and improved multi-server connectivity.

  • Improved OSC support to control installation devices from the app.

  • Performance optimizations.

  • Compatibility with CANVAS Engine v3.0.

CANVAS iPad App

A full-featured iPad app that lets you quickly configure and operate entire shows independently, without the need for specialized technicians. User-friendly interface lets you manage servers, load projects, configure layouts, and save show presets – even preview NDI live streams from any location – all from an iPad. Multiple iPads can be used simultaneously for distributed show control, both on-site and remotely.

CANVAS Galleries

A built-in library of customizable content that lets you easily create immersive and bi-directional presentations, experiences, and demos in little time. Includes customizable backgrounds, look and feel options for layouts of remote participants, generic videos and generative effects, placeholder content for demos, and templates to easily upload videos, images, logos and keynotes.

CANVAS AI

Optional cloud-based AI services to facilitate image generation, video upscaling, image tagging, video processing and automation. Integrates directly in CANVAS Studio to let you easily generate and load visual backgrounds at screen resolution in just minutes.

CANVAS AR

Built-in AR capabilities that don’t need any tracking systems or specialized cameras. To augment your event, simply connect CANVAS to any camera and configure 3D elements and objects with live media inputs such as PPT, Zoom, videos, etc. Easily control all AR features right from the CANVAS iPad.

CANVAS Streaming

Lets you run most features from the cloud for dedicated spaces or event overflow, with no need for external edge devices.

CANVAS Multi-Viewer

Powers installation multi-viewers for preview of all sources, inputs and outputs in configurable layouts on a desktop, on multi-screen setups in control rooms or entirely remotely from the cloud.

CANVAS Cloud

Lets you run most features from the cloud for dedicated spaces or event overflow, with no need for external edge devices.

Technical Specifications

Video

•    16 x 4K total resolution capability (13.2 billion pixels).
•    Seamless switching for live main to backup failover.
•    Seamless multiserver video playback.
•    Master-clock and DA for studio wide system synchronization.
•    Support for 360 video file formats.
•    Visual lossless playback with HAPQ and HAPQ-Alpha professional video codecs.
•    CANVAS Scene editor for layer management and effects.

Game Engine

•    CANVAS N-display support for UE5.
•    Multi UE5 instances.
•    CANVAS NDI-5, streaming, SDI and multiscreen synchronous video playback plugins for UE5.
•    CANVAS Control Plugins for UE5.
•    CANVAS Green-screen capabilities and chroma keying plugin for UE5.

NDI & Streaming

•    NDI-5 IO support & NDI routing and bridge.
•    NDI-5 encode and decode systems.
•    60 Video IP inputs for Zoom or other live content.
•    HLS, SRT, WebRTC and RTMP streaming support.
•   Cloud based AI.
•    Virtual Private Cloud support.

Network & Monitoring

•    272Gbps switching capacity, Wifi 6E, 3GB up/down firewall throughput.
•    Local and Cloud monitoring.
•    Live Multi-view control room system for full source and output visibility.
•    Remote support systems with high resolution PTZ camera’s.
•    Multi camera NVR for fault detection and support.
•    LTE connectivity for offline support.

Control Protocols

•    DMX support.
•    OSC support.
•    Companion compatibility.

Audio

•    Dante Multichannel sound.

Storage

•    12TB Pice-4 NVME SSD storage per CANVAS server.
•    95 TB network attached storage with 40 GB / sec transfers.

See CANVAS in action!

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